The Museum of Australian Democracy School Program brings 300 students through every day. That's 75,000 per year! How does one keep that many kids organized—let alone interested—in a history museum?
Keeping such a massive number of kids focused, organized and moving through the exhibition presented a complex challenge. We began development on an interactive learning trail that enabled school groups to be broken down into small ‘teams’ that could independently and asynchronously navigate throughout the exhibition. This movement would be the key to the program in terms of circulation logistics.
Unlike the traditional worksheet based approach, the teams would use RFID cards to explore unique trails amongst the museum’s 50+ computers. At each stop, simple activities like matching games, ‘go and sees’ and opinion polls inspire the students to engage with the museums material culture. In this way, technology is used both behind the scenes as a navigation tool that successfully eliminates conflict or bottlenecks, and in the foreground as a jumping off point for interaction with ‘real’ life rather than an overly engrossing, single station computer experience.
The software that we developed for the school program at the Museum of Australian Democracy has since become the basis of our flagship product: Trail.
If you’re interested in purchasing Trail, or would like to know more about it, please contact us for more information.